Sunday 6 December 2009

9 Souls

Could be called 9 Lost Souls as this is really what this film is about. The basic plot involves nine convicts escaping from jail, hitting the road, and leaving a trail of destruction in their wake. The 'escape' is dealt with in the first 5 minutes; the rest of the film is about lost dreams and the inescapability of the past, a kind of darkly comic road movie.

To base a film around nine lead characters is a hard trick to pull off, and unsurpisingly Toyoda doesn't really manage it. Despite being generally well-acted, and having some imaginative, artfully shot set pieces, the film as a whole just doesn't hang together. The narrative is disjointed and the pacing choppy.

9 Souls seems to be making the point that the convicts can escape from jail but ultimately can't escape from themselves; from their past and their paranoia. At the same time, it suggests that peoples' fates are in their own hands, as symbolized by Yamamoto's key. There is an awkward juxtaposition of symbolism and realism throughout the film, typified by the final scene: having literally painted himself into a corner with his brother's blood, Machiro figuratively unlocks his future in a flash of light.

There's a good film in there somewhere, but you'll need a map to find it.

ナイン ソウルズ

Dir. Toshiaki Toyoda, 2003

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